Disruptor | |
---|---|
Developer(s) | Insomniac Games |
Publisher(s) | |
Producer(s) | Mark Cerny Michael John |
Designer(s) | Ted Price Craig Stitt Alexander Hastings Brian Hastings |
Programmer(s) | Alexander Hastings Brian Hastings |
Artist(s) | Ted Price Craig Stitt David Ehlers Travis Price Martin Bruinsman |
Writer(s) | Peter Hankoff |
Composer(s) | David Bergeaud |
Platform(s) | PlayStation |
Release | |
Genre(s) | First-person shooter |
Mode(s) | Single-player |
Disruptor is a 1996 first-person shooter video game developed by Insomniac Games and published by Universal Interactive Studios and Interplay Productions (Universal in North America, Interplay in Europe) for the PlayStation. It was the first game developed by Insomniac Games.[2] The game released on November 30, 1996 in North America and in December of that year in Europe. It received positive reviews from critics, but was a commercial failure, selling well below the company’s expectations.