Yoshi's New Island | |
---|---|
Developer(s) | Arzest |
Publisher(s) | Nintendo |
Director(s) | Masahide Kobayashi |
Producer(s) | Naoto Ohshima Takashi Tezuka[4] |
Programmer(s) | Yuki Hatakeyama |
Artist(s) | Masamichi Harada |
Composer(s) | Masayoshi Ishi |
Series | Yoshi |
Platform(s) | Nintendo 3DS |
Release | |
Genre(s) | Platform[5] |
Mode(s) | Single-player, multiplayer |
Yoshi's New Island[a] is a 2014 platform video game developed by Arzest and published by Nintendo for the Nintendo 3DS. First released in Europe and North America in March 2014 as the third installment in the Yoshi's Island series, Yoshi's New Island is a retcon of the events of the ending of the 1995 Super Nintendo Entertainment System game Super Mario World 2: Yoshi's Island, and is set prior to the events of the 2006 Nintendo DS title Yoshi's Island DS.
The gameplay focuses on controlling Yoshis who must escort Baby Mario through a series of levels. Like similar Yoshi games, the game features a hand-drawn art style, with level designs and backgrounds stylized as oil paintings, watercolors, and crayon drawings.[1]
Yoshi's New Island received mixed reviews from critics, with much of the criticism being directed toward its level design, soundtrack, and low difficulty, though its graphics, art style, and overall sense of charm and nostalgia attracted praise. The game has sold more than two million copies worldwide and become a Nintendo Selects title.
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