Active Gaming Media

Active Gaming Media Inc.
Native name
株式会社アクティブゲーミングメディア
IndustryLanguage localization, Software Testing, Entertainment, Video Games, Media/Public Relations
FoundedApril 2008 (2008-04)
FounderIbai Ameztoy
HeadquartersOsaka, Japan
WebsiteActive Gaming Media Website

Active Gaming Media Inc. (AGM) is a localization company based in Osaka, Japan. Founded in 2008 by CEO Ibai Ameztoy, the company's main focus lies in providing localization services for video games.[1][2] AGM has since branched out to provide services such as game debugging, marketing, promotion, voice acting, and publishing for games and anime.[1][3]

Having worked on a number of titles for various platforms including PlayStation 3, PS Vita, PC, as well as online and mobile games, AGM has collaborated with a number of major Japanese video game companies, including Sony Corporation, Grasshopper Manufacture and Capcom. Notable titles are Demon’s Souls, No More Heroes, Monster Hunter, the survival-horror series Resident Evil, and the Devil May Cry series.[3][4]

In May 2011, AGM launched the Japan-based version of the Playism website, an indie game distribution platform. With the aim of introducing Western indie games to Japan, Playism started off by distributing localized versions of Machinarium and SpaceChem.[5] Aside from being a distribution platform, Playism offers indie game funding, localization, and publishing services for indie game developers.[6] Along with the English release of Nigoro’s archaeological platformer La-Mulana, Playism launched the English version of the Playism store in July 2012.[5] In addition to both paid and free indie games, Playism also offers a pay what you want model for some of its titles.[7] The platform adapts a concept similar to Steam.

  1. ^ a b "Game Developer magazine's Power 50: Business". Gamasutra.
  2. ^ "Active Gaming Media Co., Ltd". Moby Games.
  3. ^ a b "Active Gaming Media Video". Ovguide. Archived from the original on 2013-10-02. Retrieved 2012-03-15.
  4. ^ "An Intro To The Company That Taught Demon's Souls English". Siliconera. 5 April 2011.
  5. ^ a b "Osaka-based Playism is helping bring Japanese indie games to the global stage". Edge. 8 April 2024.
  6. ^ "Doujin Games, Localization and Crowdfunding: An Introduction to Playism". Siliconera. 14 May 2011.
  7. ^ "PLAYISM Digital Game Distribution and Game Development-focused Crowd-funding Site Offering Pay-What-You-Want Game Bundle and Project Fundraising to Support Disaster Relief Efforts in Northern Japan". Develop. Archived from the original on 2014-08-10. Retrieved 2014-08-07.

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