Adventure Construction Set

Adventure Construction Set
Developer(s)Stuart Smith
Fantasia Systems (Amiga)
Publisher(s)
Platform(s)Amiga, Apple II, Commodore 64, MS-DOS
Release1984: C64
1985: Apple II
1986: Amiga
1987: MS-DOS
Genre(s)Adventure, game creation system
Mode(s)Single-player, multiplayer

Adventure Construction Set (ACS) is a game creation system written by Stuart Smith that is used to construct tile-based graphical adventure games. ACS was published by Electronic Arts in 1984 for the Commodore 64, then for the Apple II, Amiga, and MS-DOS. Smith previously developed several commercial adventure games of a similar style, such as Ali Baba and the Forty Thieves (1981).

ACS provides a graphical editor for the construction of maps, placement of creatures and items, and menu-based scripting to control game logic. A constructed game is stored on its own disk which can be copied and shared with friends; games exported from the Amiga version still require ACS to play. A complete game is included: Rivers of Light, based on the Epic of Gilgamesh. The Amiga version has an additional pre-made adventure called "Galactic Agent" by Ken St. Andre.

Todd Howard revealed that when Bethesda started making Morrowind, he was excited about making a tool like Stuart Smith's Adventure Construction Set for the Apple II.[1]

  1. ^ APY (March 19, 2007), Todd Howard Exclusive Interview, The Elder Scrolls IV Shivering Isles, Planet Elder Scrolls, p. 1, archived from the original on March 22, 2007, retrieved August 6, 2011

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