Baldur's Gate: Dark Alliance

Baldur's Gate: Dark Alliance
Developer(s)Snowblind Studios[a]
Publisher(s)Interplay Entertainment
Black Isle Studios[b]
Producer(s)Darren Monahan
Designer(s)
Programmer(s)Erza Dreisbach
Artist(s)John Van Deusen
Composer(s)
SeriesBaldur's Gate
EngineDark Alliance engine
Platform(s)
Release
December 4, 2001
  • PlayStation 2[1]
    • NA: December 4, 2001
    • EU: December 14, 2001
  • Xbox
    • NA: October 22, 2002[2]
    • EU: March 21, 2003
  • GameCube
    • NA: November 20, 2002[3]
    • EU: April 25, 2003
  • Game Boy Advance
    • WW: February 10, 2004[4]
  • PS4, PS5, Xbox One, Xbox Series X/S
    • WW: May 7, 2021
    Nintendo Switch
    • WW: May 20, 2021
  • Windows, macOS, Linux
    • WW: December 17, 2021[5]
Genre(s)Action role-playing, hack and slash
Mode(s)Single-player, co-op multiplayer

Baldur's Gate: Dark Alliance is a 2001 action role-playing video game developed by Snowblind Studios and published by Interplay Entertainment subsidiary Black Isle Studios for the PlayStation 2 and the Xbox consoles, with High Voltage Software handling the GameCube port, and Magic Pockets developing the Game Boy Advance version. CD Projekt was developing a version for Microsoft Windows, but was ultimately cancelled. In 2021, a 4K port of the game was released for the Xbox One, PlayStation 4, PlayStation 5, Xbox Series X/S, Nintendo Switch and PC.[5]

The game is set in the Forgotten Realms campaign setting of Dungeons & Dragons, and the gameplay is based on the rules of Dungeons & Dragons 3rd Edition, which were released in 2000. It is the first video game to implement the real time application of the new rules.[7] It is also the first game in the Baldur's Gate series released on consoles as opposed to a PC and/or Mac.

Dark Alliance was well received on all four platforms, with the PlayStation 2 version going on to win the Academy of Interactive Arts & Sciences award for "Console Role-Playing Game of the Year" (2002). A sequel, Baldur's Gate: Dark Alliance II, was released in 2004 for non-Nintendo consoles. A third game was planned, but was cancelled early in development due to legal problems, and the closure of Black Isle Studios after Interplay went bankrupt.[8][9][10]

  1. ^ "Baldur's Gate: Dark Alliance (PS2)". GameSpy. Archived from the original on June 15, 2013. Retrieved September 6, 2013.
  2. ^ "Baldur's Gate: Dark Alliance (Xbox)". GameSpy. Archived from the original on February 3, 2013. Retrieved January 25, 2016.
  3. ^ "Baldur's Gate: Dark Alliance (GameCube)". GameSpy. Archived from the original on March 5, 2016. Retrieved January 25, 2016.
  4. ^ "Baldur's Gate: Dark Alliance (GBA)". IGN. Retrieved January 25, 2016.
  5. ^ a b Beckhelling, Imogen (December 17, 2021). "Baldur's Gate: Dark Alliance". Rock, Paper, Shotgun. Rock Paper Shotgun. Archived from the original on December 17, 2021. Retrieved December 17, 2021.
  6. ^ "Square One Games". s1games.com. Archived from the original on July 15, 2022. Retrieved July 30, 2022.
  7. ^ Hwang, Kaiser (October 18, 2002). "Baldur's Gate: Dark Alliance Review (Xbox)". IGN. Retrieved August 24, 2013.
  8. ^ Thorsen, Tor (December 8, 2003). "Interplay shuts down Black Isle Studios". GameSpot. Archived from the original on June 13, 2006. Retrieved May 1, 2006.
  9. ^ Butts, Stephen (December 16, 2003). "Black Isle Closure: The Inside Track". IGN. Archived from the original on January 17, 2016. Retrieved September 7, 2013.
  10. ^ "Interplay Entertainment Corp 10-K for 12/31/05 EX-10". U.S. Securities and Exchange Commission. June 19, 2006. Archived from the original on January 17, 2016. Retrieved August 24, 2013.


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