Brothers: A Tale of Two Sons

Brothers: A Tale of Two Sons
Developer(s)Starbreeze Studios[a]
Publisher(s)505 Games
Director(s)Josef Fares
Producer(s)
  • Mikael Nermark
  • Kristoffer Kindh
Designer(s)Filip Coulianos
Programmer(s)Carl Granberg
Artist(s)Claes Engdal
Composer(s)Gustaf Grefberg
EngineUnreal Engine 3[b]
Platform(s)
Release
7 August 2013
  • Xbox 360
  • 7 August 2013[1]
  • PlayStation 3, Windows
  • 3 September 2013[1]
  • PlayStation 4, Xbox One
  • 12 August 2015
  • iOS
  • 22 October 2015[2]
  • Android, Windows Phone
  • 26 May 2016
  • Nintendo Switch
  • 28 May 2019
  • Amazon Luna
  • 20 October 2020
  • PS5, Xbox Series X/S
  • 28 February 2024
Genre(s)Adventure
Mode(s)Single-player, multiplayer

Brothers: A Tale of Two Sons is a 2013 adventure game developed by Starbreeze Studios and published by 505 Games for Xbox 360, Microsoft Windows, PlayStation 3, PlayStation 4, Xbox One, iOS, Android, Windows Phone, Nintendo Switch, and Amazon Luna. The narrative takes place in a fantasy world filled with fictitious creatures such as orcs and trolls, where two young brothers set out on a journey to find a cure for their father's illness. The game is often mentioned as an example of artistry in video games due to its heavy narrative. It received positive reviews from critics and had sold over 800,000 units by January 2015.

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