Brothers: A Tale of Two Sons | |
---|---|
Developer(s) | Starbreeze Studios[a] |
Publisher(s) | 505 Games |
Director(s) | Josef Fares |
Producer(s) |
|
Designer(s) | Filip Coulianos |
Programmer(s) | Carl Granberg |
Artist(s) | Claes Engdal |
Composer(s) | Gustaf Grefberg |
Engine | Unreal Engine 3[b] |
Platform(s) | |
Release | |
Genre(s) | Adventure |
Mode(s) | Single-player, multiplayer |
Brothers: A Tale of Two Sons is a 2013 adventure game developed by Starbreeze Studios and published by 505 Games for Xbox 360, Microsoft Windows, PlayStation 3, PlayStation 4, Xbox One, iOS, Android, Windows Phone, Nintendo Switch, and Amazon Luna. The narrative takes place in a fantasy world filled with fictitious creatures such as orcs and trolls, where two young brothers set out on a journey to find a cure for their father's illness. The game is often mentioned as an example of artistry in video games due to its heavy narrative. It received positive reviews from critics and had sold over 800,000 units by January 2015.
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