Cat Bird | |
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Developer(s) | Raiyumi |
Publisher(s) | Raiyumi |
Composer(s) | Julien Mier |
Engine | Stencyl |
Platform(s) | |
Release | 23 August 2017 |
Genre(s) | Platformer |
Mode(s) | Single-player |
Cat Bird (sometimes stylised as Cat Bird!) is a 2017 mobile puzzle-platformer game developed and published by Ryan Carag, under the pseudonym Raiyumi, for Android and iOS. The game revolves around the titular character, a cross between a cat and a bird, who tries to get back to its home planet by travelling through portals at the end of each level. Cat Bird's main gimmick is that the player character can glide upon jumping, which can be used to overcome obstacles within the levels. Instead of giving the player a limited number of lives, the game instead just counts the number of deaths the player accumulated throughout the game.
Cat Bird was developed over the course of four months and changed mechanic ideas from a rechargeable jump to the gliding mechanic for an easier time in designing levels. The game was released on 23 August 2017, with additional content released subsequently. Cat Bird received positive reviews, with critics praising the level design, music, and art style, and criticism for the onscreen button layouts. The game was downloaded over five million times.