Contra: Legacy of War

Contra: Legacy of War
North American PlayStation box art
Developer(s)Appaloosa Interactive
Publisher(s)Konami of America
Producer(s)Jason Friedman
Michael Gallo
Designer(s)László Szenttornyai
Zoltán Györfi
Programmer(s)Jozsef Molnar
Artist(s)Arpad Balku
Andras Bakai
Composer(s)Attila Heger
SeriesContra
Platform(s)Sony PlayStation, Sega Saturn
ReleasePlayStation
  • NA: November 29, 1996
  • PAL: March 30, 1997
Saturn
  • NA: May 21, 1997
Genre(s)Third-person shooter
Mode(s)Single player, multiplayer

Contra: Legacy of War is a 3D action game produced by Konami and developed by Appaloosa Interactive that was originally released in 1996 for the PlayStation and Sega Saturn. It is a follow-up to Contra: Hard Corps, and was the first of two games in the Contra series that were externally developed by Appaloosa; the second game, C: The Contra Adventure, was released in 1998. Legacy of War marks the series' shift to three-dimensional graphics and gameplay, the game was released packaged with a pair of 3D anaglyph glasses, which enables the player to view the 3D effects incorporated into the game's graphics. Legacy of War bears the distinction for being the first console game in the series to retain both the Contra title and human characters during its release in Europe and Australia (where the console series has been known as Probotector from the first NES game until Contra: Hard Corps). The game was scheduled to be released in Japan as well,[1] but was cancelled.

  1. ^ "Konami Press Release - 49 titles announced for Tokyo Game Show Fall '97" (in Japanese). August 21, 1997. Archived from the original on September 30, 2007.

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