Counter (board wargames)

Chit counters representing two units in the game Storm Over Arnhem. The two counters are double sided, and represent being "uncommitted" (left) or "committed" (right). The three numbers on uncommitted units are their attack, defence and movement scores, while committed units have a single "defence" score. The © symbol shows that the Bren carrier is a reinforcement unit.
A set up of Richard III, a block wargame from Columbia Games.
A set up of "Richard III", a block wargame

A counter is usually a small cardboard square moved around on the map of a board wargame to represent relevant information or determine certain things. The first wargame based on cardboard counters was War Tactics or Can Great Britain Be Invaded? invented by Arthur Renals of Leicester in 1911.[1] The first wargame bringing counters to a mass-market was Tactics, invented by Charles S. Roberts in 1952. Traditional wargames typically have hundreds of counters (The Russian Campaign, 225; GI: Anvil of Victory, 856; Terrible Swift Sword, 2,000). Squad Leader had counters of different sizes: 520 12-inch counters and 192 58-inch, with the different sizes used for different purposes.

Boardgame counters are often closely related to military map marking symbols, such as those seen in the NATO standard APP-6a, and often include a simplified APP-6a representation as part of the counter.

  1. ^ Christopher Lewin, War Games and their History, Chapter 8, Fonthill Media, Stroud (GB) 2012, ISBN 978-1-78155-042-7

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