Dark Messiah of Might and Magic | |
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Developer(s) | Arkane Studios Ubisoft Annecy (Xbox 360) |
Publisher(s) | Ubisoft |
Director(s) | Raphaël Colantonio |
Producer(s) | Julien Roby |
Programmer(s) | Sebastien Scieux |
Artist(s) | Daniel Balage |
Writer(s) | Richard E. Dansky Jeffrey Spock |
Composer(s) | Sascha Dikiciyan Cris Velasco |
Series | Might and Magic |
Engine | Source |
Platform(s) | Microsoft Windows, Xbox 360 |
Release | |
Genre(s) | Action role-playing game |
Mode(s) | Single-player, multiplayer |
Dark Messiah of Might and Magic (labeled as Dark Messiah: Might and Magic; additionally subtitled Elements on Xbox 360) is a first-person action role-playing game developed by Arkane Studios. The player controls Sareth, the apprentice of the wizard Phenrig, after he is sent to the city of Stonehelm to accompany an expedition trying to retrieve a powerful artifact known as "The Skull of Shadows".
Dark Messiah of Might and Magic was released in 2006 on PC, and Dark Messiah of Might and Magic: Elements was released later in 2008 for the Xbox 360. It adds new levels in the single-player campaign, a revamped multiplayer mode, numerous bug-fixes, and adjustments for the console experience.[1]