Dear Esther | |
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Developer(s) | The Chinese Room |
Publisher(s) |
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Producer(s) | Dan Pinchbeck |
Programmer(s) | Jack Morgan |
Artist(s) | Robert Briscoe |
Writer(s) | Dan Pinchbeck |
Composer(s) | Jessica Curry |
Engine | |
Platform(s) | |
Release | Microsoft Windows 14 February 2012 OS X 15 May 2012 PlayStation 4, Xbox One 20 September 2016 iOS 3 October 2019 |
Genre(s) | Adventure |
Mode(s) | Single-player |
Dear Esther is a 2012 adventure game developed and published by The Chinese Room. It was released for Microsoft Windows in February 2012 and OS X in May 2012. Ports for PlayStation 4 and Xbox One were released by Curve Digital in September 2016. First released in 2008 as a free modification for the Source game engine, the game was entirely redeveloped for a commercial release in 2012. Featuring minimalistic gameplay, the player's only objective in the game is to explore an unnamed island in the Hebrides, Scotland, listening to a troubled man read a series of letters to his deceased wife. Details of her mysterious death are revealed as the player moves throughout the island.
The Chinese Room released a spiritual successor to Dear Esther, titled Everybody's Gone to the Rapture, in 2015.