Dragon Quest V: Hand of the Heavenly Bride | |
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![]() Box art of the original Super Famicom release | |
Developer(s) | Chunsoft (SFC) ArtePiazza (PS2, DS, iOS, Android) Matrix Software (PS2) |
Publisher(s) | Enix (SFC) Square Enix (PS2, DS, iOS, Android) |
Director(s) | Manabu Yamana |
Producer(s) | Yukinobu Chida |
Designer(s) | Yuji Horii |
Programmer(s) | Kenichi Masuta Togo Narita |
Artist(s) | Akira Toriyama |
Writer(s) | Yuji Horii |
Composer(s) | Koichi Sugiyama |
Series | Dragon Quest |
Platform(s) | Super Famicom, PlayStation 2, Nintendo DS, Android, iOS |
Release | Super Famicom PlayStation 2
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Genre(s) | Role-playing |
Mode(s) | Single-player |
Dragon Quest V: Hand of the Heavenly Bride[a] is a role-playing video game and the fifth installment in the Dragon Quest video game series, second of the Zenithian Trilogy. Originally developed by Chunsoft and published by Enix Corporation, Dragon Quest V was the first title in the series to be released for the Super Famicom video game console in Japan in September 1992. Dragon Quest V was the first game in the series to not be released in America due to programming issues at the time.[8]
It later had an enhanced remake only in Japan for the PlayStation 2 in 2004; which was developed by ArtePiazza and Matrix Software.[9] Another remake was made for the Nintendo DS, which was released in Japan in July 2008 and worldwide in February 2009, marking the first time the game had officially released in English.[3][10][7] In addition, ports for Android and iOS were released in Japan in December 2014, and worldwide the following month.[6]
The game takes place over roughly thirty years of the main character's life, from when he is born through to when he gets married and has a family. The title introduced a gameplay dynamic in which monsters from random encounters may offer to join the player's party. This concept was used in later Dragon Quest games, as well as in the Dragon Quest Monsters series as the primary way to form a party. The game's monster-collecting concept had been used before in the Megami Tensei series and appeared in many later franchises such as Pokémon, Digimon and Dokapon.[11] In turn, the concept of collecting everything in a game, in the form of achievements or similar rewards, has since become a common trend in video games.[11] Dragon Quest V has also been credited as the first known video game to feature a playable pregnancy, a concept that has since appeared in later games such as Story of Seasons, The Sims 2 and Fable II.[12] In 2019, an animated film adaptation, Dragon Quest: Your Story, was released in Japan. The film was later released digitally for other regions through Netflix.[13]
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