Dragonstone (video game)

Dragonstone
Developer(s)Core Design
Publisher(s)Core Design
Producer(s)Jeremy Heath-Smith
Designer(s)Robert Churchill
Barry Irvine
Mark K. Jones
Simon Phipps
Programmer(s)Barry Irvine[1]
Artist(s)Mark K. Jones
Simon Phipps[1]
Composer(s)Martin Iveson[1]
Platform(s)Amiga
Amiga CD32
Release1994 (ECS/OCS)[1]
1995 (CD32)[1]
Genre(s)Role-playing
Mode(s)Single-player

Dragonstone is a fantasy action role-playing game developed and published by Core Design for the Amiga in 1994 and Amiga CD32 in 1995.[1][2] It was planned as a sequel to the Amiga game Darkmere, but became a standalone game over the course of development, possibly in part due to Darkmere's repeated delays.[3]

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  3. ^ Cite error: The named reference prerelease was invoked but never defined (see the help page).

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