Europa Universalis IV

Europa Universalis IV
Developer(s)Paradox Development Studio
Publisher(s)Paradox Interactive
Director(s)Johan Andersson
Producer(s)Linda Kiby
Designer(s)Johan Andersson
Programmer(s)Niklas Strid
Artist(s)Fredrik Toll
Composer(s)Andreas Waldetoft
EngineClausewitz Engine
Platform(s)Windows, OS X, Linux
Release13 August 2013
Genre(s)Grand strategy
Mode(s)Single-player, multiplayer

Europa Universalis IV is a 2013 grand strategy video game in the Europa Universalis series, developed by Paradox Development Studio and published by Paradox Interactive as a sequel to Europa Universalis III (2007).[1] The game was released on 13 August 2013 for Windows, OS X, and Linux. It is a strategy game where players can control a nation from the Late Middle Ages following the Battle of Varna (1444), the final crusade, to the Napoleonic era with the timeline finishing on 2 January 1821 to coincide with the death of Napoleon on 5 May 1821.[2] Players navigate their nations with conducting trade, administration, diplomacy, colonization, and warfare.

  1. ^ Haas, Pete (10 August 2012). "Grand Strategy Game Europa Universalis 4 Coming In 2013". Archived from the original on 30 September 2015. Retrieved 10 August 2012.
  2. ^ "How Paradox's Crusader Kings II to Europa Universalis IV save converter will work". PC Gamer. 31 July 2013. Archived from the original on 7 August 2013. Retrieved 10 August 2013.

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