Fighters Megamix

Fighters Megamix
Developer(s)Sega AM2
Publisher(s)Sega
Tiger Electronics (Game.com)
Director(s)Hiroshi Kataoka
Producer(s)Yu Suzuki
Programmer(s)Tetsuya Sugimoto
Hideya Shibazaki
Artist(s)Youji Kato
Composer(s)Takenobu Mitsuyoshi
Hiroshi Kawaguchi
Platform(s)Sega Saturn, Game.com
ReleaseSega Saturn
Game.com[4]
Genre(s)Fighting
Mode(s)1 to 2 players

Fighters Megamix (ファイターズ メガミックス, Faitāzu Megamikkusu) is a 1996 fighting game developed by Sega AM2 for the Sega Saturn. It is a crossover between Sega's 3D arcade fighting games Virtua Fighter 2 and Fighting Vipers, with unlockable characters from several other AM2 games such as Virtua Cop 2 and Daytona USA. It allows gamers to play as the bosses of both Virtua Fighter 2 and Fighting Vipers without codes.

Intended as an introduction to Virtua Fighter 3 (which was announced but never released for the Saturn[5]), Fighters Megamix utilized the concept originally used by The King of Fighters, whereby characters and styles from different games were mixed together. The open ended rings from Virtua Fighter are present (but with no ring-out), and also the closed cages from Fighting Vipers. Virtua Fighter characters have new moves taken from Virtua Fighter 3, including the dodge move, which allows characters to sidestep, avoiding a dangerous blow and opening at the same time room for a counter. Upon release it was hailed as one of the Saturn's best games, with critics deeming its crossover mechanics a complete success, and met with strong sales.

Unlike most of AM2's games of the era, Fighters Megamix did not have an arcade release. In 1998 an adaptation for the Game.com was released by Tiger Electronics.

  1. ^ "Sega's Fighters MegaMix Hits Blockbuster Stores Early". Sega Central. Sega of America. April 30, 1997. Archived from the original on February 2, 1998. Retrieved December 14, 2020.
  2. ^ Cite error: The named reference SSM15 was invoked but never defined (see the help page).
  3. ^ Lomas, Ed (June 1997). "Checkpoint - The month's events and software releases at a glance. May-June". Computer and Video Games. No. 187. Future Publishing. p. 49.
  4. ^ "game.com release dates". GameFAQs. Retrieved 2008-02-29.
  5. ^ "Suzuki: 'Yes on VF3'". Archived from the original on December 20, 1996. Retrieved 2014-04-21.

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