Flipism

Flipism, sometimes spelled "flippism", is a personal philosophy under which decisions are made by flipping a coin. It originally appeared in the Donald Duck Disney comic "Flip Decision"[1][2] by Carl Barks, published in 1953. Barks called a practitioner of "flipism" a "flippist".[3][4]

An actual coin is not necessary: dice or another random generator may be used for decision making.

Flipism can be seen as a normative decision theory, although it does not fulfill the criteria of rationality.

  1. ^ Barks, Carl (w), Barks, Carl (p), Barks, Carl (i), Barks, Garé (let). Flip Decision, vol. 13, no. 5 (1953). Walt Disney Comics & Stories.
  2. ^ "Flip Decision, Donald Duck/comic story/10 pages". Comics.
  3. ^ "The Philosophy of Flipism". Seriesam.
  4. ^ "W WDC 149-01 the philosophy of flipism". Seriesam.

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