Forza Motorsport | |
---|---|
Developer(s) | Turn 10 Studios |
Publisher(s) | Microsoft Game Studios |
Director(s) | Andrew Kertesz |
Designer(s) | Dan Greenawalt |
Programmer(s) | Garrett Young |
Artist(s) | John Wendl |
Composer(s) | Tom Holkenborg |
Series | Forza |
Platform(s) | Xbox |
Release | |
Genre(s) | Racing simulation |
Mode(s) | Single-player, multiplayer |
Forza Motorsport is a 2005 simulation racing video game developed by Turn 10 Studios and published by Microsoft Game Studios for the Xbox gaming system. The word Forza is Italian for strength. The game is the first installment in the Forza series, which has continued on Microsoft's subsequent consoles, the Xbox 360, Xbox One, and Xbox Series X/S. It features over 200 cars and multiple real world and fictional race courses. It also featured online multiplayer via Xbox Live. It is compatible on the Xbox 360 via backwards compatibility. Forza Motorsport received universal acclaim according to the review aggregation website Metacritic, and received a Gold sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), indicating sales of at least 200,000 copies in the United Kingdom. The NPD Group reported that in its release month the game sold over 100,000 copies in North America.