Gears of War 4 | |
---|---|
Developer(s) | The Coalition |
Publisher(s) | Microsoft Studios |
Director(s) | Chuck Osieja |
Producer(s) | Walter de Torres |
Programmer(s) | Kate Rayner |
Artist(s) | Kirk Gibbons |
Writer(s) | Tom Bissell |
Composer(s) | Ramin Djawadi |
Series | Gears of War |
Engine | Unreal Engine 4[2] |
Platform(s) | |
Release | October 11, 2016[a] |
Genre(s) | Third-person shooter |
Mode(s) | Single-player, multiplayer |
Gears of War 4 is a 2016 third-person shooter video game developed by The Coalition and published by Microsoft Studios for Windows and Xbox One.[3] It is the fourth main installment in the Gears of War series, and the first mainline entry not to be developed by Epic Games. The game was released worldwide on October 11, 2016. The sequel, Gears 5, was released on September 10, 2019.[4][5]
Upon release, the game received generally positive reviews, with critics praising the game's combat, visuals and set pieces, while criticism was directed towards the campaign and writing.
The game was also the first Gears of War title since the original to be released for Windows.
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