Ground Control (video game)

Ground Control
Developer(s)Massive Entertainment
Publisher(s)Sierra Studios
Director(s)Martin Walfisz
Mats Grahm
Producer(s)Jeff Pobst
Designer(s)Henrik Sebring
Martin Walfisz
Programmer(s)Dan Andersson
Artist(s)Tobias Strömvall
Writer(s)Henrik Sebring
Arinn Dembo
Martin Walfisz
Composer(s)Ola Strandh
Platform(s)Microsoft Windows
Release
Genre(s)Real-time tactics
Mode(s)Single-player, multiplayer

Ground Control is a real-time tactics video game developed by Massive Entertainment and published by Sierra Studios, released for Microsoft Windows in 2000. The game focuses on a conflict between two factions vying for control of a planet and a series of alien artefacts contained on its surface, in which players take the role of an officer for each faction, working to achieve their objectives through using a variety of futuristic style of troops, engaging different tactics that make use of their units, the terrain and careful planning.

An expansion for the game was released later that year, before both it and the game were re-released together as a bundle pack called Ground Control Anthology, the following year. The game itself spawned a sequel titled Ground Control II: Operation Exodus in 2004, which improved upon the game's graphics and game mechanics.

  1. ^ "UK releases". Eurogamer.net. 2000-06-16. Retrieved 2023-04-20.
  2. ^ "20 YEARS OF GROUND CONTROL". Massive Entertainment - a Ubisoft Studio. 2020-05-29. Retrieved 2023-01-11.

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