Guitar Hero World Tour | |
---|---|
Developer(s) | Neversoft[a] |
Publisher(s) | Activision[b] |
Series | Guitar Hero |
Platform(s) | Wii, Xbox 360, PlayStation 3, PlayStation 2, Microsoft Windows, Mac OS X,[2][3] N-Gage 2.0, J2ME, BlackBerry OS, Android |
Release | Wii, Xbox 360PlayStation 3PlayStation 2Microsoft Windows, Mac OS X
|
Genre(s) | Rhythm |
Mode(s) | Single-player, multiplayer |
Guitar Hero World Tour is a 2008 rhythm game developed by Neversoft and published by Activision. It is the fourth main installment and the sixth overall installment in the Guitar Hero series. The game was launched in North America in October 2008 for the PlayStation 2, PlayStation 3, Wii, and Xbox 360 consoles, and a month later for Europe and Australia. A version of World Tour for Microsoft Windows and Mac OS X was published by Aspyr in July 2009.[2][3][4] A mobile version developed by Hands-On Mobile was released for BlackBerry, Android, Java, and the N-Gage platform.[5]
While the game continues to feature the use of a guitar-shaped controller to simulate the playing of rock music, Guitar Hero World Tour is the first game in the Guitar Hero series to feature drum and microphone controllers for percussion and vocal parts. This is in many ways similar to the competing Rock Band series of games. The game allows users to create new songs through the "Music Studio" mode, which can then be uploaded and shared through a service known as "GHTunes". The PlayStation 2 version uses venues that are pre-rendered videos, due to the console's technical limits.
World Tour received generally positive reviews, with critics responding positively to the quality of the instrument controllers, the customization abilities, and improvements in the game's difficulty compared with the previous Guitar Hero III: Legends of Rock (2007).
Cite error: There are <ref group=lower-alpha>
tags or {{efn}}
templates on this page, but the references will not show without a {{reflist|group=lower-alpha}}
template or {{notelist}}
template (see the help page).