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While the history of animation began much earlier, this article is concerned with the development of the medium after the emergence of celluloid film in 1888, as produced for theatrical screenings, television and (non-interactive) home video.
Between 1895 and 1920, during the rise of the cinematic industry, several different animation techniques were re-invented or newly developed, including stop-motion with objects, puppets, clay or cutouts, and drawn or painted animation. Hand-drawn animation, mostly animation painted on cels, was the dominant technique throughout most of the 20th century and became known as traditional animation.
Today, computer animation is the dominant animation technique in most regions (while hand-drawn animation continues to be very popular all around the world; for example, Japanese anime and European hand-drawn productions). Computer animation is mostly associated with a three-dimensional appearance with detailed shading, although many different animation styles have been generated or simulated with computers. Some productions may be recognized as Flash animation, but in practice, computer animation with a relatively two-dimensional appearance, stark outlines and little shading, will generally be considered "traditional animation". For instance, the first feature movie made on computers, without a camera, is The Rescuers Down Under (1990), but its style can hardly be distinguished from cel animation.