Hyrule Warriors: Age of Calamity | |
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![]() Home menu icon featuring Link, Princess Zelda, the Four Champions, and Terrako | |
Developer(s) | Omega Force |
Publisher(s) | Nintendo |
Director(s) | Ryouta Matsushita |
Producer(s) |
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Designer(s) | Kenta Shiraishi |
Programmer(s) | Masayoshi Yamada |
Artist(s) | Yu Oboshi |
Writer(s) |
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Composer(s) |
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Series | |
Platform(s) | Nintendo Switch |
Release | November 20, 2020 |
Genre(s) | Hack and slash |
Mode(s) | Single-player, multiplayer |
Hyrule Warriors: Age of Calamity,[a] released in Japan as Zelda Musō: Yakusai no Mokushiroku,[b] is a 2020 hack-and-slash video game developed by Omega Force and published by Koei Tecmo in Japan and by Nintendo internationally for the Nintendo Switch. Like the original Hyrule Warriors (2014), Age of Calamity is a crossover that mixes the world and characters of Nintendo's The Legend of Zelda series with the gameplay of Koei Tecmo's Dynasty Warriors series, and acts as a spin-off prequel to The Legend of Zelda: Breath of the Wild (2017).[3][4]
Set 100 years before Breath of the Wild, Age of Calamity takes place in an era glanced via flashbacks in the original game, and follows Link and Princess Zelda as they gather allies across Hyrule to fend off forces led by the evil Calamity Ganon, who is attempting to revive himself and destroy the kingdom. Players control Link, Zelda and their various allies to fight Ganon's minions in large-scale battles reminiscent of Dynasty Warriors, with various gameplay elements taken from The Legend of Zelda.[5]
Hyrule Warriors: Age of Calamity was released worldwide on November 20, 2020 to positive reviews from critics, who lauded its gameplay, varied character playstyles, amount of content, visuals, and soundtrack, although its technical performance (chiefly its inconsistent frame rate) was criticized by some. The narrative drew mixed responses, with much praise for the game's characterization and expansion of Breath of the Wild's setting, but dissatisfaction aimed towards its use of time travel. Age of Calamity was a commercial success, becoming the best-selling game in the history of the larger Warriors metaseries in only four days and selling four million units as of January 2022.
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