Jet Force Gemini | |
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![]() North American box art | |
Developer(s) | Rare |
Publisher(s) | Rare |
Director(s) | Lee Schuneman Paul Mountain |
Producer(s) | Chris Stamper |
Designer(s) | Martin Wakeley |
Composer(s) | Robin Beanland Graeme Norgate Alistair Lindsay |
Platform(s) | Nintendo 64 |
Release | |
Genre(s) | Third-person shooter, action-adventure, platformer |
Mode(s) | Single-player, multiplayer |
Jet Force Gemini is a 1999 third-person shooter developed and published by Rare for the Nintendo 64 video game console. The game follows the story of three members of a galactic law enforcement team as they try to stop a horde of drones led by an insectoid called Mizar. It features a single-player mode where the player must explore a galaxy and save Tribals, a race of survivors who have been enslaved and imprisoned by Mizar, and places strong emphasis on shooting large numbers of enemies while dodging their attacks. The game also includes a multiplayer mode where two to four players can compete in traditional deathmatch games.
Inspired by 80s arcade games and more recent titles of the time, such as Super Metroid and Super Mario 64, Jet Force Gemini blends elements of both shoot 'em up and action-adventure games. Works such as Aliens, Stargate and Battle of the Planets were also major influences. The game received generally positive reviews from critics. Praise was given to its detailed graphics and life-span, while criticism was targeted at its confusing controls and insistence on having to save every Tribal to fully complete the game. In 2015, Jet Force Gemini was included as part of the Rare Replay video game compilation for Xbox One. The game was rereleased via the Nintendo Switch Online + Expansion Pack in 2023.