![]() | This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these template messages)
|
Jon Hare | |
---|---|
![]() | |
Born | |
Nationality | British |
Occupation(s) | Video game designer, video game artist, musician |
Known for | Founder of Sensible Software |
Jon "Jops" Hare (born 20 January 1966, Ilford, Essex, England) is an English computer game designer, video game artist, musician and one of many founder members of the early UK games industry as co-founder and director, along with Chris Yates, of Sensible Software, one of the most successful European games development companies of the late 1980s and 1990s.
In 2006 the Sensible Software game Sensible World of Soccer, for which Hare was Creative Director and Lead Designer,[1] was entered into a Games Canon of the 10 most important video games of all time by Stanford University,[2] it was the only game developed in Europe to make the list which also included Spacewar!, Star Raiders, Zork, Tetris, SimCity, Super Mario Bros. 3, Civilization, Doom, and the Warcraft series.
Hare has the unique distinction of a #1 football game in each of 4 consecutive decades MicroProse Soccer 1988, Sensible World of Soccer 1994, Sensible Soccer (mobile) 2004 and Sociable Soccer 2019, developed by Tower Studios for whom he has been co-founder and CEO since 2004.
Visiting Professor of Games for Anglia Ruskin University, Cambridge since 2017, Hare has also been a voting member of BAFTA since 2004 for whom he frequently chairs Games Awards Juries.