Lemmings (video game)

Lemmings
Home computer cover art by Adrian Powell[12]
Developer(s)
DMA Design
Publisher(s)
Designer(s)David Jones
Programmer(s)
Artist(s)
  • Gary Timmons
  • Scott Johnston
  • Mike Dailly
Composer(s)
Platform(s)
Release
14 February 1991
  • Amiga
    MS-DOS
    Mac
    Atari ST
    ZX Spectrum
    Archimedes
    PC-98
    Amiga CDTV
    FM Towns
    X68000
    PC Engine CD-ROM²
    SNES
    Mega Drive
    Game Gear
    Amstrad CPC
    Master System
    NES
    • NA: November 1992
    • EU: 19 May 1993
    Commodore 64
    3DO
    Lynx
    SAM Coupé
    Game Boy
    • EU: 1993
    • NA: August 1994
    CD-i
    CD32
    J2ME
Genre(s)Puzzle, Strategy
Mode(s)Single-player, multiplayer

Lemmings is a puzzlestrategy video game originally developed by DMA Design and published by Psygnosis for the Amiga in 1991 and later ported for numerous other platforms. The game was programmed by Russell Kay, Mike Dailly and David Jones, and was inspired by a simple animation that Dailly created while experimenting with Deluxe Paint.

The objective of the game is to guide a group of anthropomorphised lemmings through a number of obstacles to a designated exit. In any given level, the player must save a specified number or percentage of the lemmings in order to advance. To this end, the player must decide how to assign limited quantities of eight different skills to individual lemmings, allowing them to alter the landscape and/or their own behaviour so that the entire group can reach the exit safely.

Lemmings was one of the best-received video games of the early 1990s. It was the second-highest-rated game in the history of Amstrad Action, and was considered the eighth-greatest game of all time by Next Generation in 1996. Lemmings is also one of the most widely ported video games, and is estimated to have sold around 20 million copies between its various ports. The popularity of the game also led to the creation of sequels, remakes and spin-offs, and has also inspired similar games. Despite its success, Lemmings lost considerable popularity by the late 1990s, which was attributed in part to the slow pace of gameplay compared to video games of later generations.[13][14]

  1. ^ "The Release Schedule". Computer Trade Weekly. No. 323. United Kingdom. 11 February 1991. p. 14.
  2. ^ "Lemmings ZX Spectrum Demo Archive". Lemmings ZX Spectrum Demo.
  3. ^ "Acorn Archimedes ROM Archive". Lemmings Acorn Archimedes ROM.
  4. ^ "PC-98 ROM Archive". Lemmings PC-98 ROM.
  5. ^ "FM Towns ROM Archive". Lemmings FM Towns ROM.
  6. ^ "Sharp X68000 ROM Archive". Lemmings Sharp X68000 ROM.
  7. ^ "Turbografx-CD English ROM Archive". Lemmings Turbografx-CD English ROM.
  8. ^ 死ぬ前にクリアしたい200の無理ゲー ファミコン&スーファミ [200 Unreasonable Games You Want to Clear Before Dying: Famicom and Super Famicom] (in Japanese). My Way Publishing. 10 October 2018. p. 64. ISBN 9784865119855.
  9. ^ "The Release Schedule". Computer Trade Weekly. No. 399. United Kingdom. 10 August 1992. p. 15.
  10. ^ "SAM Coupé ROM Archive". Lemmings SAM Coupé ROM.
  11. ^ "J2ME ROM Archive". Lemmings J2ME ROM.
  12. ^ Lukowski, Andrzej (17 February 2022). "'The sprites clearly do not look like actual lemmings': the inside story of an iconic video game". The Guardian. Archived from the original on 17 December 2023. Retrieved 17 December 2023.
  13. ^ "What Happened to Lemmings?". SUPERJUMP. 16 April 2022. Retrieved 8 March 2024.
  14. ^ LeJacq, Yannick (9 July 2014). "Now I Know Why Lemmings Died". Kotaku Australia. Retrieved 8 March 2024.

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