Linear programming

A pictorial representation of a simple linear program with two variables and six inequalities. The set of feasible solutions is depicted in yellow and forms a polygon, a 2-dimensional polytope. The optimum of the linear cost function is where the red line intersects the polygon. The red line is a level set of the cost function, and the arrow indicates the direction in which we are optimizing.
A closed feasible region of a problem with three variables is a convex polyhedron. The surfaces giving a fixed value of the objective function are planes (not shown). The linear programming problem is to find a point on the polyhedron that is on the plane with the highest possible value.

Linear programming (LP), also called linear optimization, is a method to achieve the best outcome (such as maximum profit or lowest cost) in a mathematical model whose requirements and objective are represented by linear relationships. Linear programming is a special case of mathematical programming (also known as mathematical optimization).

More formally, linear programming is a technique for the optimization of a linear objective function, subject to linear equality and linear inequality constraints. Its feasible region is a convex polytope, which is a set defined as the intersection of finitely many half spaces, each of which is defined by a linear inequality. Its objective function is a real-valued affine (linear) function defined on this polytope. A linear programming algorithm finds a point in the polytope where this function has the largest (or smallest) value if such a point exists.

Linear programs are problems that can be expressed in standard form as

Here the components of are the variables to be determined, and are given vectors, and is a given matrix. The function whose value is to be maximized ( in this case) is called the objective function. The constraints and specify a convex polytope over which the objective function is to be optimized.

Linear programming can be applied to various fields of study. It is widely used in mathematics and, to a lesser extent, in business, economics, and some engineering problems. There is a close connection between linear programs, eigenequations, John von Neumann's general equilibrium model, and structural equilibrium models (see dual linear program for details).[1] [2] [3] Industries that use linear programming models include transportation, energy, telecommunications, and manufacturing. It has proven useful in modeling diverse types of problems in planning, routing, scheduling, assignment, and design.

  1. ^ von Neumann, J. (1945). "A Model of General Economic Equilibrium". The Review of Economic Studies. 13: 1–9.
  2. ^ Kemeny, J. G.; Morgenstern, O.; Thompson, G. L. (1956). "A Generalization of the von Neumann Model of an Expanding Economy". Econometrica. 24: 115–135.
  3. ^ Li, Wu (2019). General Equilibrium and Structural Dynamics: Perspectives of New Structural Economics (in Chinese). Beijing: Economic Science Press. pp. 122–125. ISBN 978-7-5218-0422-5.

From Wikipedia, the free encyclopedia · View on Wikipedia

Developed by Tubidy