Luminous Engine

Luminous Engine
Developer(s)Square Enix (2012-2018)
Luminous Productions (2018-2023)
Initial releaseJune 2012 (2012-06)
PlatformPlayStation 4, PlayStation 5, Xbox One, Stadia, Microsoft Windows
TypeGame engine
LicenseProprietary

Luminous Engine (ルミナス・エンジン, Ruminasu Enjin), originally called Luminous Studio (ルミナス・スタジオ, Ruminasu Sutajio), is a multi-platform game engine developed and used internally by Square Enix and later on by Luminous Productions. The engine was developed for and targeted at eighth-generation hardware and DirectX 11-compatible platforms, such as Xbox One, the PlayStation 4, and versions of Microsoft Windows. It was conceived during the development of Final Fantasy XIII-2 to be compatible with next generation consoles that their existing platform, Crystal Tools, could not handle.

The engine powered the tech demos Agni's Philosophy and Witch Chapter 0 initially, and has since been used in two of company's titles—Final Fantasy XV, an entry in their Final Fantasy franchise, and an original IP titled Forspoken. In early 2018, the development team of Final Fantasy XV was established by Square Enix as a new subsidiary studio dubbed Luminous Productions. The aim was to create new AAA video games for a global audience using the Luminous Engine.[1][2]

  1. ^ Sherman, Jennifer (2018-03-31). "Square Enix Launches Luminous Productions Studio with Final Fantasy XV Director Hajime Tabata". Anime News Network. Archived from the original on 2018-11-12. Retrieved 2018-11-12.
  2. ^ Parish, Jeremy (2018-08-08). "Hajime Tabata Pulls Back the Curtain on Luminous Productions". USGamer. Gamer Network. Archived from the original on 2018-12-17. Retrieved 2018-11-12.

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