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Megamind: Ultimate Showdown | |
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Developer(s) | THQ Studio Australia (PS3, Xbox 360) Tantalus (PSP, DS) |
Publisher(s) | THQ |
Producer(s) | Alex McNeilly |
Designer(s) | Cain Martin Clint Reid |
Programmer(s) | Michael Petrou Paul Seedy |
Artist(s) | Michael Yeomans Nick Kerber |
Writer(s) | Mark L. Hoffmeier |
Composer(s) | Daniel Sadowski |
Series | Megamind |
Platform(s) | PlayStation 3 Xbox 360 PlayStation Portable Nintendo DS |
Release | |
Genre(s) | Action |
Mode(s) | Single-player, local multiplayer |
Megamind: Ultimate Showdown is a 3D platformer video game based on the Megamind franchise, developed by THQ Studio Australia for console and Tantalus for handheld, published by THQ in association with DreamWorks Animation. It was released on November 2, 2010, for Xbox 360 and PlayStation 3, to coincide with the film's release. It was critically panned for its story and gameplay, as well as its low level of difficulty.
Another game known as Megamind: The Blue Defender was released on PSP and DS.