Collective three-dimensional virtual shared space
Avatars socialising in the virtual world Second Life
The metaverse is a loosely defined term referring to virtual worlds in which users represented by avatars interact,[ 1] usually in 3D and focused on social and economic connection.[ 2] [ 3] [ 4] [ 5]
The term metaverse originated in the 1992 science fiction novel Snow Crash as a portmanteau of "meta " and "universe ".[ 6] [ 7] In Snow Crash , the metaverse is envisioned as a version of the Internet that is a single, universal, and immersive virtual world , facilitated by the use of virtual reality (VR) and augmented reality (AR) headsets.[ 8] [ 2]
The term "metaverse" is often linked to virtual reality technology,[ 9] [ 10] and beginning in the early 2020s, with Web3 .[ 11] [ 12] The term has been used as a buzzword by companies[ 8] [ 13] to exaggerate the development progress of various related technologies and projects for public relations purposes.[ 14] Information privacy , user addiction, and user safety are concerns within the metaverse, stemming from challenges facing the social media and video game industries as a whole.[ 8] [ 15] [ 16]
^ RITTERBUSCH, GEORG DAVID; TEICHMANN, AND MALTE ROLF (February 9, 2023). "Defining the Metaverse: A Systematic Literature Review" . IEEE Access . 11 : 12368–12377. Bibcode :2023IEEEA..1112368R . doi :10.1109/ACCESS.2023.3241809 .
^ a b Newton, Casey (July 22, 2021). "Mark Zuckerberg is betting Facebook's future on the metaverse" . The Verge . Archived from the original on October 25, 2021. Retrieved October 25, 2021 .
^ Ritterbusch, Georg David; Teichmann, Malte Rolf (2023). "Defining the Metaverse: A Systematic Literature Review" . IEEE Access . 11 : 12368–12377. Bibcode :2023IEEEA..1112368R . doi :10.1109/ACCESS.2023.3241809 . ISSN 2169-3536 . S2CID 256562095 .
^ Robertson, Adi (October 4, 2021). "What is the metaverse, and do I have to care?" . The Verge . Retrieved March 9, 2022 .
^ Clark, Peter Allen (November 15, 2021). "What Is the Metaverse and Why Should I Care?" . Time . Retrieved December 29, 2021 .
^ Zenou, Theo (June 30, 2022). "A novel predicted the metaverse (and hyperinflation) 30 years ago" . The Washington Post . ISSN 0190-8286 . Retrieved September 7, 2022 .
^ Ball, Matthew (July 19, 2022). The Metaverse: And How it Will Revolutionize Everything . Liveright Publishing. ISBN 978-1-324-09204-9 .
^ a b c O'Brian, Matt; Chan, Kelvin (October 28, 2021). "EXPLAINER: What is the metaverse and how will it work?" . ABC News . Associated Press. Archived from the original on December 4, 2021. Retrieved December 4, 2021 .
^ Brown, Dalvin (August 30, 2021). "What is the 'metaverse'? Facebook says it's the future of the Internet" . The Washington Post . Retrieved November 1, 2021 .
^ Antin, Doug (May 5, 2020). "The Technology of the Metaverse, It's Not Just VR" . The Startup . Archived from the original on October 25, 2021. Retrieved October 25, 2021 .
^ Fannin, Rebecca (April 14, 2022). "Hong Kong's 'Mr. Metaverse' on why he's placing a big Web3 bet against Mark Zuckerberg" . CNBC . Retrieved April 26, 2022 .
^ "The Metaverse Requires a Whole New Vocabulary to Navigate Web3" . Bloomberg.com . April 8, 2022. Retrieved April 26, 2022 .
^ Fischer, Sarah (November 16, 2021). " "Metaverse" is Wall Street's new favorite buzzword" . Axios . Archived from the original on December 4, 2021. Retrieved December 4, 2021 .
^ Ravenscraft, Eric (December 26, 2021). "The Metaverse Land Rush Is an Illusion" . Wired . ISSN 1059-1028 . Retrieved December 28, 2021 .
^ Needleman, Sarah E. (October 16, 2021). "The Amazing Things You'll Do in the 'Metaverse' and What It Will Take to Get There" . The Wall Street Journal . ISSN 0099-9660 . Archived from the original on October 25, 2021. Retrieved October 25, 2021 .
^ Rajan, Amala; Nassiri, Nasser; Akre, Vishwesh; Ravikumar, Rejitha; Nabeel, Amal; Buti, Maryam; Salah, Fatima (November 1, 2018). "Virtual Reality Gaming Addiction" . 2018 Fifth HCT Information Technology Trends (ITT) . pp. 358–363. doi :10.1109/CTIT.2018.8649547 . ISBN 978-1-5386-7147-4 . S2CID 67876446 . Archived from the original on December 7, 2021. Retrieved November 3, 2021 .