Microsoft XNA Game Studio

XNA Game Studio
Developer(s)Microsoft
Stable release
4.0 Refresh / October 6, 2011 (2011-10-06)[1]
PlatformMicrosoft Windows
TypeApplication framework, integrated development environment
LicenseFreeware
Websitemsdn.microsoft.com/en-us/library/ff576659.aspx

Microsoft XNA Game Studio is a discontinued integrated development environment (IDE) for building video games on the Microsoft XNA platform. Such video games can run on Xbox 360, Microsoft Windows, Windows Phone and the Zune.[2][3][4][5] XNA Game Studio is targeted at hobbyists and experienced programmers, and is primarily used to develop 2D and 3D video games for various Microsoft platforms.[6] XNA games can be published for the Xbox 360 using an XNA Creator's Club membership, that has a yearly fee.[7]

Five versions have been released so far, and in 2013, Microsoft stated that it would cease support for XNA in April 2014, and there are no plans to release any further versions.[8] An open-source spiritual successor / API re-implementation exists in the form of the MonoGame framework.

  1. ^ "XNA Game Studio 4.0 Refresh". Downloads. Microsoft. October 6, 2011.
  2. ^ Miller, Tom (2010-12-12). XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360. Pearson Education. ISBN 9780132620130.
  3. ^ James, Sean (2010-12-14). 3D Graphics with Xna Game Studio 4.0. Packt Publishing Ltd. ISBN 9781849690058.
  4. ^ Perry, Jim (2009-06-23). RPG Programming with XNA Game Studio 3.0. Jones & Bartlett Learning. ISBN 9781449631505.
  5. ^ "XNA Game Studio". Archived from the original on 2013-01-03. Retrieved 2007-03-20.
  6. ^ Perry, Jim (2010-10-25). Essential XNA Game Studio 2.0 Programming. Jones & Bartlett Learning. ISBN 9781449633608.
  7. ^ Carter, Chad (2009-02-25). Microsoft XNA Game Studio 3.0 Unleashed. Pearson Education. ISBN 9780768688481.
  8. ^ "Microsoft kills XNA". ExtremeTech. February 1, 2013.

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