Mortal Kombat II | |
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Developer(s) | Midway Probe Software (MD/GEN, GG, GB, SMS, Amiga, DOS) Sculptured Software (SNES) Probe Entertainment (32X, SS, PS) Sony Online Entertainment, Digital Eclipse, Backbone Entertainment (PlayStation 3) |
Publisher(s) | Midway Acclaim Entertainment (home versions) |
Producer(s) | Ken Fedesna Neil Nicastro Robert Leingang, Robert O'Farrell, Billy Pidgeon (DOS) |
Designer(s) | Ed Boon John Tobias |
Programmer(s) | Ed Boon Brian O'Shaughnessy (DOS) |
Artist(s) | John Tobias Tony Goskie John Vogel Terry Ford (DOS) |
Composer(s) | Dan Forden Matt Furniss (Sega Genesis, Game Gear, Master System) |
Series | Mortal Kombat |
Platform(s) | |
Release | November 12, 1993
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Genre(s) | Fighting game |
Mode(s) | Single-player, multiplayer |
Arcade system | Midway T Unit |
Mortal Kombat II is a fighting game originally produced by Midway for the arcades in 1993. It was ported to multiple home systems, including MS-DOS, Amiga, Game Boy, Game Gear, Sega Genesis, 32X, Sega Saturn, Super Nintendo Entertainment System, and PlayStation only in Japan, mostly in licensed versions developed by Probe Software (later renamed to Probe Entertainment for some ports of the game) and Sculptured Software and published by Acclaim Entertainment (currently distributed by Warner Bros. Interactive Entertainment).
It is the second main installment in the Mortal Kombat franchise and a sequel to 1992's Mortal Kombat, improving the gameplay and expanding the mythos of the original Mortal Kombat, introducing more varied finishing moves (including several Fatalities per character and new finishers, such as Babality and Friendship) and several iconic characters, such as Kitana, Mileena, Kung Lao, the hidden character Noob Saibot, and the series' recurring villain, Shao Kahn. The game's plot continues from the first game, featuring the next Mortal Kombat tournament set in the otherdimensional realm of Outworld, with the Outworld and Earthrealm representatives fighting each other on their way to challenge the evil emperor Shao Kahn.
The game was an unprecedented commercial success and was acclaimed by most critics, receiving many annual awards and being featured in various top lists in the years and decades to come, and also caused a major video game controversy due to the series' continuous depiction of graphic violence. It spawned a spin-off game, Mortal Kombat: Shaolin Monks, had the greatest influence on the 2011 soft reboot game Mortal Kombat, and inspired numerous video game clones. Mortal Kombat II is often cited as one of the best video games ever made.
A sequel, Mortal Kombat 3, was released in 1995.