Need for Speed (2015 video game)

Need for Speed
Standard edition box art with a Subaru BRZ and Porsche 911 Carrera RSR 2.8[a]
Developer(s)Ghost Games[b]
Publisher(s)Electronic Arts
Director(s)Craig Sullivan
Producer(s)Leanne Loombe
Designer(s)James Mouat
Programmer(s)Jonathan Janesjö
Writer(s)James Worrall
Justin Trefgarne
Adrian Vershinin
Composer(s)Photek
SeriesNeed for Speed
EngineFrostbite 3
Platform(s)PlayStation 4
Xbox One
Windows
ReleasePlayStation 4, Xbox One
Windows
  • WW: 15 March 2016[2]
Genre(s)Racing
Mode(s)Single-player, multiplayer

Need for Speed is a 2015 online racing video game developed by Ghost Games and published by Electronic Arts. The game was released for PlayStation 4 and Xbox One in November 2015, while a Windows version released in March 2016. It is the twenty-second Need for Speed installment, and serves as a reboot of the franchise.

Need for Speed received mixed reviews from critics, who praised the game's visuals and customization but criticized it for being always-online with the inability to pause, which would also lead to performance issues on all platforms. The game was succeeded by Need for Speed Payback in 2017.

  1. ^ a b "November 2015 PS4, PS3, PS Vita New Release Video Games". PlayStation LifeStyle. Archived from the original on 22 April 2015. Retrieved 20 August 2015.
  2. ^ Kato, Matthew (February 11, 2016). "Need For Speed On PC Gets Release Date & Improvements". Game Informer. Archived from the original on February 14, 2016. Retrieved February 11, 2016.


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