Object (computer science)

In computer science, an object is a programming element that has state, has associated operations and is accessed via an identifier.

Object is a categorization into which many programming concepts fall. For example, an object can be a programming language variable, data structure, function, or method.

In object-oriented programming (OOP), an object is an abstract data type with the addition of polymorphism and inheritance. An object-oriented system integrates code and data as objects that each have state (data) and behavior (code). Any language that supports a construct with state and behavior is classified as object-based. In a class-based language, an object is an also known as an instance of a class.

In the relational model of database management, aspects such as table and column may act as objects.[1]

  1. ^ Oppel, Andy (2005). SQL Demystified. McGraw Hill. p. 7. ISBN 0-07-226224-9.

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