Paro Wars | |
---|---|
Developer(s) | Konami Computer Entertainment Tokyo |
Publisher(s) | Konami |
Designer(s) | Noritoshi Kodama, Akie Karibe (Package) Yumenosuke Tokuda (Visual) Noritoshi Kodama, Chieko Mukaiyama, Kosue Kamito, Yoko Suzuki (Graphic) Seiya Murai (Sound) |
Composer(s) | Tomomi Ota, Seiya Murai, Kosuke Soeda |
Series | Parodius |
Platform(s) | PlayStation |
Release |
|
Genre(s) | Turn-based strategy |
Mode(s) | Single player, multiplayer (simultaneous) |
Paro Wars[a] is a turn-based strategy video game produced by Konami in September 1997 in Japan only (with the re-release as a Konami the Best title in December 1999). It features characters and conflicts based upon the popular Parodius series of video games which in turn is a parody of the long running Gradius series. It is the last installment of the Parodius series and is the Parodius equivalent to Cosmic Wars, a turn-based strategy game set in the Gradius universe, or R-Type Tactics, set in the R-Type universe.
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