![]() | |
![]() Original model of the PS Vita (PCH-1000) | |
Developer | Sony Interactive Entertainment |
---|---|
Manufacturer | Sony Electronics |
Product family | PlayStation |
Type | Handheld game console |
Generation | Eighth |
Release date | Other regions: see[note 1] |
Lifespan | 2011–2019 |
Introductory price | US$249.99[6] |
Discontinued |
|
Units sold | See Reception and sales section[note 2] |
Media | PS Vita Card, digital distribution through PlayStation Network |
Operating system | PlayStation Vita system software |
CPU | Quad-core ARM Cortex-A9 MPCore |
Memory | 512 MB RAM, 128 MB VRAM |
Storage | 1 GB flash memory (PCH-2000 model only) |
Removable storage | Proprietary PS Vita memory card (4, 8, 16, 32 or 64 GB) |
Display | 5-inch (16:9) OLED (PCH-1000)/LCD (PCH-2000) multi-touch capacitive touchscreen, approximately 17 million colors, 960 × 544 qHD @ 220 ppi |
Graphics | Quad-core PowerVR SGX543MP4+ |
Sound | Stereo speakers, microphone, 3.5 mm headphone jack, Bluetooth |
Input |
|
Camera | Front and back 0.3MP cameras |
Touchpad | 5-inch multi-touch capacitive touchpad (back of the console) |
Connectivity | IEEE 802.11 b/g/n Wi-Fi, 3G, Bluetooth 2.1+EDR |
Power | 2210 mAh[11] PCH-1000: approx. 3–5 hours for games, 5 hours for video, 9 hours for music (in stand-by mode)[12] PCH-2000: approx. 4–6 hours for games, 7 hours for video, 12 hours for music (in stand-by mode) |
Online services | PlayStation Network |
Dimensions | PCH-1000: 83.55 mm (3.289 in) (h) 182 mm (7.2 in) (w) 18.6 mm (0.73 in) (d) PCH-2000: 85.1 mm (3.35 in) (h) 183.6 mm (7.23 in) (w) 15.0 mm (0.59 in) (d) |
Mass | PCH-1000: 260 grams (9.2 oz) (Wi-Fi) 279 grams (9.8 oz) (3G) PCH-2000: 219 grams (7.7 oz) (Wi-Fi) |
Backward compatibility | PlayStation Portable (download only)[13] |
Predecessor | PlayStation Portable |
Related | PlayStation 3 Xperia Play PlayStation 4 |
The PlayStation Vita (PS Vita) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 17, 2011, and in North America, Europe, and other international territories on February 22, 2012. The console is the successor to the PlayStation Portable (PSP), and a part of the PlayStation brand of gaming devices; as part of the eighth generation of video game consoles, it primarily competed with the Nintendo 3DS.
The original model of the handheld includes a 5-inch (130 mm) OLED multi-touch capacitive touchscreen, a rear touchpad, two analog joysticks, and front and shoulder push-button input, and supports Bluetooth, Wi-Fi, and optional 3G. The Vita features a quad-core ARM Cortex-A9 MPCore CPU and a quad-core SGX543MP GPU. The PS Vita 2000 series, a revised version of the system, was released across 2013 and 2014. It has all of the same features with a slightly smaller size, extended battery life, and an LCD panel instead of an OLED. Sony released the PlayStation TV, a short-lived, re-purposed version of the Vita that uses a television screen like a home video game console, discontinued at the end of 2015.
The Vita's design was intended to meld the experience of big-budget, dedicated video game platforms with the then up-and-coming trend of mobile gaming as seen on smart phones and tablets. However, in the year after the device's successful launch, sales of the hardware and its bigger budget games stalled, threatening to end its lifespan. A concentrated effort to attract smaller independent developers in the West, combined with strong support from mid-level Japanese companies, helped keep the platform afloat. Though this led to less diversity in its game library, it strengthened support in JRPGs, visual novels, and Western-developed indie games. This built moderate sales in Japan and a smaller yet passionate userbase in the West. Though Sony has not released exact sales figures, estimates are around 15 to 16 million units. In the platform's later years, Sony promoted the PlayStation Vita's ability to work in conjunction with its other gaming products, such as Remote Play of PlayStation 4 games, similar to the Wii U's function of Off-TV Play.
The platform stalled in 2017 upon the release of the Nintendo Switch, and was completely discontinued in 2019. The system is regarded as a commercial failure in the video game industry, and was significantly outsold by the Nintendo 3DS. No direct successor was released by Sony, though in 2023, a similar remote play accessory, PlayStation Portal, was announced for release by the end of the year for the PlayStation 5.
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