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Power Stone 2 | |
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Developer(s) | Capcom Klein Computer Entertainment (PSP) |
Publisher(s) |
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Director(s) | Hideaki Itsuno |
Producer(s) | Yoshihiro Sudo |
Artist(s) | Akira Yasuda Hideki Ishikawa |
Composer(s) | Tetsuya Shibata |
Platform(s) | Arcade, Dreamcast, PlayStation Portable (Power Stone Collection) |
Release | Arcade
PlayStation Portable |
Genre(s) | Fighting |
Mode(s) | Single-player, multiplayer |
Arcade system | Sega NAOMI |
Power Stone 2 (パワーストーン 2, Pawā Sutōn 2) is a multiplayer fighting game that built on the innovative[3][4] gameplay introduced by its predecessor, Power Stone. Power Stone 2 allows up to four players to choose from multiple characters and utilize items such as tables, chairs, and rocks in battle.
Power Stone 2 originated as an arcade game, like many others on the Dreamcast. The Dreamcast served as a testing ground for successful arcade games.[citation needed] Power Stone 2 included some differences from the original, including new character voices, the removal of the existing combo system and a new, horizontal status bar.
The game was ported to the PlayStation Portable as part of the Power Stone Collection in 2006. The arcade version is also set to be re-released in 2025 as part of Capcom Fighting Collection 2.[5]