Queen's Gambit Accepted

Queen's Gambit Accepted
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8
a8 black rook
b8 black knight
c8 black bishop
d8 black queen
e8 black king
f8 black bishop
g8 black knight
h8 black rook
a7 black pawn
b7 black pawn
c7 black pawn
e7 black pawn
f7 black pawn
g7 black pawn
h7 black pawn
c4 black pawn
d4 white pawn
a2 white pawn
b2 white pawn
e2 white pawn
f2 white pawn
g2 white pawn
h2 white pawn
a1 white rook
b1 white knight
c1 white bishop
d1 white queen
e1 white king
f1 white bishop
g1 white knight
h1 white rook
8
77
66
55
44
33
22
11
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Moves1.d4 d5 2.c4 dxc4
ECOD20–D29
ParentQueen's Gambit
Synonym(s)QGA

The Queen's Gambit Accepted (QGA) is a chess opening characterised by the moves:

1. d4 d5
2. c4 dxc4

The Queen's Gambit Accepted is the third most popular option on Black's second move, after 2...e6 (the Queen's Gambit Declined) and 2...c6 (the Slav Defense).

The Queen's Gambit is not considered a true gambit, in contrast to the King's Gambit, because the pawn is either regained, or can only be held unprofitably by Black. Black usually allows the pawn to be recaptured and uses the time expended to play against White's centre.

As Black's 2...dxc4 surrenders the centre, White will try to seize space in the centre and use it to launch an attack on Black's position. Black's game is not devoid of counterchances, however. If the white centre can be held at bay, Black will try to weaken White's centre pawns to gain an advantage in the ensuing endgame by playing ...c5 and ...cxd4 at some stage. If White responds with exd4, the result will be an isolated pawn on d4 – which can also lead to a keen middlegame battle. If White recaptures with a piece at d4 instead, the centre will be liquidated and a fairly even game will usually ensue.

The Encyclopaedia of Chess Openings (ECO) classifies the Queen's Gambit Accepted under codes D20 to D29.


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