RoboCop (1988 video game)

RoboCop
North American arcade flyer
Developer(s)
Publisher(s)
Data East
    • Data East (Arcade/DOS/NES/Apple II)
    • Ocean Software (Amiga/Atari ST/C64/CPC/ZX Spectrum)
    • Erbe Software (DOS/MSX)
    • Tandy Corporation (TRS-80 CoCo)
    • Game Boy
Designer(s)Yoshiyuki Urushibara
Tomo Adachi
Programmer(s)
  • Ryōji Minagawa
  • Mr. Deco Men
  • Kenji Takahashi
  • S. Tamura
  • Masaaki Tamura
Artist(s)
  • Tomo Adachi
  • Asami Kaneko
  • Mix Man
  • Yoshinari Kaiho
Composer(s)
  • Hiroaki Yoshida
  • Hitomi Komatsu
  • Hiroyuki
SeriesRoboCop
Platform(s)Arcade, Amiga, Amstrad CPC, Apple II, Atari ST, Commodore 64, Game Boy, MS-DOS, MSX, NES, TRS-80 Color Computer, ZX Spectrum
Release
  • Arcade
    • JP: 1988
    • WW: 1988
    Amstrad CPC, MSX
    Apple II
    ZX Spectrum
    Commodore 64
    Atari ST
    DOS, TRS-80 CoCo
    Amiga
    NES
    • JP: 25 August 1989[1]
    • NA: 19 December 1989
    • EU: 25 April 1991
    Game Boy
Genre(s)Beat 'em up, run and gun
Mode(s)Single-player
Multiplayer (not in all versions)
Arcade systemData East MEC-M1[3]

RoboCop is a run & gun and beat 'em up video game developed and published by Data East for arcades in 1988 based on the 1987 film of the same name.[4][5] It was sub-licensed to Data East by Ocean Software, who obtained the rights from Orion Pictures at the script stage.[6][7] Data East and Ocean Software subsequently adapted the arcade game for home computers.

The game was a critical and commercial success. The arcade game was the highest-grossing arcade game of 1988 in Hong Kong, and reached number-two on Japan's monthly Game Machine arcade charts. On home computers, the game sold over 1 million copies worldwide, and it was especially successful in the United Kingdom where it was the best-selling home computer game of the 1980s.

  1. ^ "FAMICOM Soft > 1989". GAME Data Room. Archived from the original on 2016-10-20. Retrieved 2018-09-09.
  2. ^ "GAMEBOY Soft > 1991". GAME Data Room. Archived from the original on 2018-09-09. Retrieved 2018-09-09.
  3. ^ "Data East MEC-M1 Hardware (Data East)". system16.com. 2015-02-12. Archived from the original on 2017-09-21. Retrieved 2018-09-08.
  4. ^ "RoboCop - The Future of Law Enforcement". arcade-history.com. Archived from the original on 2018-09-12. Retrieved 2018-09-12.
  5. ^ Kenjō, Kōji (October 1988). "Video Games - ビデオゲーム新作インフォメーション". Micom BASIC Magazine (in Japanese). No. 76. The Dempa Shimbunsha Corporation. pp. 268–269.
  6. ^ Mason, Graeme (January 19, 2014). "The making of Robocop - Thank you for your co-operation". Eurogamer. Archived from the original on 2018-09-06. Retrieved 2018-09-09.
  7. ^ Mellor, Robert (January 2008). "The Making Of: RoboCop". Retro Gamer. No. 46. Future Publishing. pp. 62–65. Archived from the original on 2017-02-02. Retrieved 2018-09-05.

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