Sonic Generations

Sonic Generations
Cover art of Sonic Generations, depicting Classic (left) and Modern (right) variants of Sonic the Hedgehog running alongside each other in a warped version of Green Hill Zone. The game's logo is seen atop of them.
Developer(s)Sonic Team[a]
Publisher(s)Sega
Director(s)Hiroshi Miyamoto
Producer(s)Takashi Iizuka
Designer(s)
  • Yoshinobu Uba
  • Daisuke Shimizu
  • Utako Yoshino
Programmer(s)Outa Sano
Artist(s)Sachiko Kawamura
Writer(s)
Composer(s)Jun Senoue
SeriesSonic the Hedgehog
EngineHedgehog Engine
Platform(s)
Release
November 1, 2011
  • PlayStation 3, Xbox 360
    • NA: November 11, 2011
    • AU: November 3, 2011
    • EU: November 4, 2011
    • JP: December 1, 2011
    Windows
    • NA: November 4, 2011
    • EU: November 25, 2011
    Nintendo 3DS
    • NA: November 22, 2011
    • AU: November 24, 2011
    • EU: November 25, 2011
    • JP: December 1, 2011
    Sonic X Shadow Generations
    PS4, PS5, Xbox One, Xbox Series X/S, Nintendo Switch, Windows
    • WW: October 25, 2024
Genre(s)Platform
Mode(s)Single-player, multiplayer

Sonic Generations[b] is a 2011 platform game developed by Sonic Team and published by Sega for the PlayStation 3, Xbox 360, Windows, and Nintendo 3DS. Produced in commemoration of the 20th anniversary of the Sonic the Hedgehog series, the game follows Sonic and his sidekick Tails as they form an alliance with their modern selves. It features two gameplay styles: "Classic", which plays from a side-scrolling perspective like that of the original Sega Genesis Sonic games, and "Modern", 3D levels similar to those in Sonic Unleashed (2008) and Sonic Colors (2010).

Development of Sonic Generations began following the completion of Unleashed. Sonic Team sought to re-imagine the most popular aspects of the franchise in high-definition, and developed the game using the Hedgehog Engine. Each location and many bosses in the game are previously seen in an earlier entry in the series, with the game including numerous other references to past entries. Devil's Details and Dimps helped create the Windows and 3DS versions, respectively. The Windows version is noted for its active modding scene, where a dedicated community creates new gameplay mechanics, levels, and assets for the game.

The game received positive reviews from critics and was a commercial success, selling 1.85 million copies by May 2012. Reviewers found its visuals, audio, and gameplay to be highlights, and called it a good tribute to the franchise. It also received some criticism, mostly for its occasional frame rate and control problems. Reception to the 3DS version was mixed; reviewers criticized its short length and design, and deemed it worse than Dimps' previous Sonic games. The Classic iteration of Sonic introduced in the game has continued to make appearances throughout the franchise.

A remaster, Sonic X Shadow Generations,[c] is set to be released on October 25, 2024 for the Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and Windows. It is bundled with the Shadow the Hedgehog-centric side game Shadow Generations, which takes place alongside Generations.
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