Star Gladiator | |
---|---|
Developer(s) | Capcom |
Publisher(s) | Capcom |
Director(s) | Hideaki Itsuno Eiichiro Sasaki |
Producer(s) | Yoshiki Okamoto |
Artist(s) | Akiman |
Composer(s) | Isao Abe Yuko Takehara Michio Sakurai |
Series | Star Gladiator |
Platform(s) | Arcade, PlayStation |
Release | Arcade
|
Genre(s) | Fighting |
Mode(s) | Single-player, multiplayer |
Arcade system | Sony ZN-1 |
Star Gladiator - Episode 1: Final Crusade (Japanese: スターグラディエイター, Hepburn: Sutāguradietā) is a 1996 weapon-based 3D fighting game released by Capcom for the PlayStation-based ZN-1 arcade hardware. It was Capcom's first in-house polygonal fighting game (the earlier Battle Arena Toshinden 2 was licensed to Capcom from an outside developer).[2] A PlayStation port was released in October 1996. It was followed by a single sequel, Plasma Sword: Nightmare of Bilstein, in 1998.