Star Wars: Squadrons | |
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Developer(s) | Motive Studio |
Publisher(s) | Electronic Arts |
Director(s) | Ian S. Frazier |
Producer(s) |
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Designer(s) | James Clement |
Programmer(s) | Patrick Lalonde |
Artist(s) | Mike Yazijian |
Writer(s) | Joanna Berry |
Composer(s) | Gordy Haab |
Engine | Frostbite 3 |
Platform(s) | |
Release |
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Genre(s) | Space combat |
Mode(s) | Single-player, multiplayer |
Star Wars: Squadrons is a space combat game set in the Star Wars universe developed by Motive Studio and published by Electronic Arts. It was released for PlayStation 4, Windows, and Xbox One, on October 2, 2020 and for Xbox Series X/S on December 3, 2020. The game features both multiplayer game modes and a single-player campaign. Set after Return of the Jedi, the campaign alternates between the New Republic's Vanguard Squadron and the Galactic Empire's Titan Squadron, both of which become involved with the Republic's Project Starhawk; Vanguard Squadron wants to ensure its completion, while Titan Squadron attempts to destroy it.
The game received generally favorable reviews upon release, garnering praise for its gameplay, while facing some criticism over its story and lack of content.