Street Fighter IV

Street Fighter IV
Promotional poster for the original arcade release featuring Ryu, and the game's first four newcomers: Abel, Rufus, Crimson Viper and El Fuerte
Developer(s)Dimps
Capcom
Publisher(s)Capcom
Director(s)Takashi Tsukamoto
Producer(s)Yoshinori Ono
Designer(s)Hirotoshi Shiozaki
Programmer(s)Ryosuke Nakano
Artist(s)Daigo Ikeno
Composer(s)Hideyuki Fukasawa
SeriesStreet Fighter
EngineMT Framework
Platform(s)Arcade, PlayStation 3, Xbox 360, Microsoft Windows, iOS, Android
ReleaseArcade
  • JP: July 18, 2008
  • NA: August 12, 2008
PlayStation 3, Xbox 360[1]
  • JP: February 12, 2009
  • NA: February 17, 2009
  • EU: February 20, 2009
Microsoft Windows[2]
iOS
March 10, 2010[6]
Android
  • JP: May 2012
Genre(s)Fighting
Mode(s)Single-player, competitive multiplayer
Arcade systemTaito Type X2[7]
Taito Type X3 (Ultra)

Street Fighter IV (ストリートファイター IV, Sutorīto Faitā Fō) is a fighting game developed by Capcom and Dimps and published by Capcom.[8] It was the first original main entry in the series since Street Fighter III in 1997, a hiatus of eleven years.

It was originally released on arcades in Japan in July 2008 and North America in August the same year.[9] Versions for PlayStation 3 and Xbox 360 were released in February 2009.[1]A Microsoft Windows version was released on July 2009.[5] A version for iOS was released on March 10, 2010.[6] An Android version was launched initially as an exclusive for certain LG devices in May 2012,[10] and was later made available for all Android devices on the Play Store by December 31, 2012, with a region restriction that made it available only in Japan.[11] An updated version, Super Street Fighter IV, was released as a standalone title in April 2010.[12]

Street Fighter IV received universal critical acclaim; receiving universally high scores from many gaming websites and magazines, it has often been cited as one of the greatest games of all time. It was followed by Super Street Fighter IV and Arcade Edition in 2010, 3D Edition in 2011, and Ultra Street Fighter IV in 2014. All versions of Street Fighter IV have sold over 9 million units across all platforms.

  1. ^ a b "Street Fighter IV: coming home Feb. 17 (N. America) and Feb. 20 (Europe)". The Capcom blog. November 14, 2008. Retrieved November 14, 2008.
  2. ^ Cite error: The named reference pcdate was invoked but never defined (see the help page).
  3. ^ "Street Fighter IV PC dated for Japan". Kotaku.com. May 1, 2009. Retrieved May 1, 2009.
  4. ^ Bramwell, Tom (May 5, 2009). "SFIV PC dated, Resident Evil 5 to follow News • News • PC •". Eurogamer.net. Retrieved July 31, 2012.
  5. ^ a b "The Street Fighter IV PC — The Options". The Capcom Unity. May 8, 2009. Retrieved May 11, 2009.
  6. ^ a b Holt, Chris (March 10, 2010). "Street Fighter IV arrives in the App Store". Macworld. Archived from the original on March 11, 2010. Retrieved March 10, 2010.
  7. ^ Cite error: The named reference famitsuarcade was invoked but never defined (see the help page).
  8. ^ Leone, Matt. "The Man Who Created Street Fighter". 1UP.com. Archived from the original on July 18, 2012. Retrieved December 19, 2011.
  9. ^ "Street Fighter IV Hits New York City Arcade, Other Cities, Too". Kotaku. August 25, 2008.
  10. ^ "Street Fighter IV On Android Gameplay Video - Just Push Start". January 14, 2012. Retrieved June 22, 2024.
  11. ^ "Street Fighter 4 drops LG exclusivity, now available for Android devices in Japan". December 31, 2012.
  12. ^ "Super Street Fighter IV Confirmed, Is Standalone Title". Kotaku. September 28, 2009. Retrieved September 30, 2009.

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