Super Mario 64 DS | |
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Developer(s) | Nintendo EAD |
Publisher(s) | Nintendo |
Director(s) | Shinichi Ikematsu |
Producer(s) | Shigeru Miyamoto |
Designer(s) | Makoto Miyanaga |
Programmer(s) | Toshihiko Nakago Toshio Iwawaki |
Artist(s) | Michiho Hayashi Kenji Shinmoto |
Writer(s) | Motoi Okamoto |
Composer(s) | Kenta Nagata |
Series | Super Mario |
Platform(s) | Nintendo DS |
Release | |
Genre(s) | Platform, action-adventure |
Mode(s) | Single-player, multiplayer |
Super Mario 64 DS[a] is a 2004 platform game developed and published by Nintendo for the Nintendo DS. It was a launch game for the DS. Super Mario 64 DS is a remake of the 1996 Nintendo 64 game Super Mario 64, with new graphics, characters, collectibles, a multiplayer mode, and several extra minigames. As with the original, the plot centers on rescuing Princess Peach from Bowser. Unlike the original, Yoshi is the first playable character, with Mario, Luigi, and Wario being unlockable characters in early phases of the game.
Nintendo revealed Super Mario 64 DS as a multiplayer demonstration at E3 2004, and released it in November 2004. The game received generally positive reviews from critics, who praised its single-player mode, graphics and the changes made from the original game. However, it was criticized for its multiplayer mode and lack of analog controls. The game is the tenth best-selling Nintendo DS game, with over 11.06 million copies sold by 2018. Super Mario 64 DS was re-released on the Wii U's Virtual Console service across 2015 and 2016.
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