Super Mario Bros. Deluxe | |
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Developer(s) | Nintendo R&D2 |
Publisher(s) | Nintendo |
Director(s) | Toshiaki Suzuki |
Producer(s) |
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Designer(s) | |
Composer(s) |
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Series | Super Mario |
Platform(s) | Game Boy Color |
Release | |
Genre(s) | Platform game |
Mode(s) | Single player, Multiplayer |
Super Mario Bros. Deluxe (also titled Super Mario Bros. DX) is a 1999 video game developed by Nintendo for the Game Boy Color as a version of the 1985 game Super Mario Bros. for the NES. The game contains a largely unmodified version of Super Mario Bros. with an unlockable version of the 1986 Japanese sequel Super Mario Bros.: The Lost Levels. In addition, the game includes several new gameplay features, such as a single and two-player race mode, a challenge mode for individual levels, and miscellaneous toys and collectibles, some of which utilize the functionality of the Game Boy Printer.
Upon release, Deluxe received critical acclaim, with reviewers praising the faithfulness of the translation of Super Mario Bros. to the Game Boy Color and the additional gameplay features and modes, with minor criticism directed at the gameplay effects of the smaller screen size compared to the NES. Sales for the game were also positive, with the game remaining in sales charts for two years and being one of the highest-selling video games of 2000. Retrospective reception of Deluxe has praised the game as one of the best titles released for the Game Boy system.