The King of Fighters XII | |
---|---|
Developer(s) | SNK Playmore |
Publisher(s) | AMI (Arcade)[6]
|
Producer(s) | Masaaki Kukino |
Artist(s) | Falcoon (Tatsuhiko Kanaoka) |
Series | The King of Fighters |
Platform(s) | Arcade, PlayStation 3, Xbox 360 |
Release | Arcade PlayStation 3 & Xbox 360 |
Genre(s) | Fighting |
Mode(s) | Single-player, multiplayer |
Arcade system | Taito Type X2 |
The King of Fighters XII[7] (KOF XII) is a 2009 arcade video game produced by SNK Playmore and the twelfth installment in The King of Fighters series of fighting games, following The King of Fighters XI (2005). Built on Taito Type X2 hardware, home ports were released for Xbox 360 and PlayStation 3. Similarly to KOF '98 and KOF 2002, this game does not have a storyline, but it is the third chapter in the Tales of Ash Saga that started in KOF 2003.[8] The King of Fighters XII received a lukewarm reception, with criticism given to elements such as its roster, gameplay and lack of single-player content.[9][10] SNK Playmore responded a year later with a follow-up, The King of Fighters XIII (2010).
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