The Legend of Zelda: Four Swords Adventures | |
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![]() North American box art | |
Developer(s) | Nintendo EAD |
Publisher(s) | Nintendo |
Director(s) | Toshiaki Suzuki |
Producer(s) | |
Programmer(s) | Yasunari Soejima |
Artist(s) | Masanao Arimoto |
Writer(s) |
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Composer(s) |
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Series | The Legend of Zelda |
Platform(s) | GameCube |
Release | |
Genre(s) | Action-adventure |
Mode(s) | Single-player, multiplayer |
The Legend of Zelda: Four Swords Adventures[a] is an action-adventure game developed and published by Nintendo for the GameCube. It is the eleventh installment in The Legend of Zelda series. It was released in 2004 in Japan on March 18, and in North America on June 7. In 2005, the game was released in Europe on January 7, and in Australia on April 7. The Game Boy Advance handheld game console can be used as a controller when using the GameCube – Game Boy Advance link cable bundled with the game in North America and Europe.
Similar to its predecessor Four Swords in its gameplay and presentation, the game takes Link and his three clones created by the magic "Four Sword" on an adventure to restore peace to Hyrule after learning that an evil counterpart of himself, Shadow Link, has been created. Four Swords Adventures was considered the 48th-best game made for a Nintendo system by Nintendo Power, and received an aggregated 86 out of 100 from Metacritic. It was the third best-selling game of June 2004 in North America, with 155,000 units, and has since sold 250,000 copies; it has sold 127,000 units in Japan.
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