The SpongeBob SquarePants Movie | |
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![]() North American PlayStation 2 cover art | |
Developer(s) | Heavy Iron Studios (PS2, GC, Xbox) AWE Games (Microsoft Windows) WayForward Technologies (GBA) Aspyr (Mac) |
Publisher(s) | THQ Aspyr (Mac) |
Director(s) | Shiraz Akmal (PS2, GC, Xbox) Scott Nixon (PC) Armando Soto (GBA) |
Producer(s) | Keith Pope (PS2, GC, Xbox) Trevor Talbird (PC) Derek Dutilly (GBA) |
Designer(s) | Joel Goodsell (PS2, GC, Xbox) Scott Nixon (PC) Armando Soto (GBA) |
Programmer(s) | Mark Pope (PS2, GC, Xbox) Jamie Nye (PC) Jimmy Huey Ian Wakelin (GBA) |
Artist(s) | Scott Chiu St. John Colon (PS2, GC, Xbox) Mike Niedda (PC) Jacob Stevens (GBA) |
Writer(s) | Scott Nixon (PC) J.J. Pomegranate (GBA) |
Composer(s) | Jimmy Levine Robert Crew John O'Kennedy Barry Fasman Beth Ertz (PS2, GC, Xbox) Joe Abbati (PC) Martin Schioeler (GBA) |
Series | SpongeBob SquarePants |
Engine | RenderWare (GC, PS2, Xbox) |
Platform(s) | |
Release | GBA, GC, PS2, PC, Xbox Mobile November 2004 Mac OS X |
Genre(s) | Platform, action-adventure |
Mode(s) | Single-player |
The SpongeBob SquarePants Movie is a 2004 platform game based on the film of the same name and published by THQ for the PlayStation 2, Xbox, GameCube, Microsoft Windows, and Game Boy Advance. The PlayStation 2, Xbox, and GameCube versions were developed by Heavy Iron Studios. The Game Boy Advance version was developed by WayForward Technologies. The Microsoft Windows version was developed by AWE Games. The Mac version was developed by Aspyr. Most of the film's cast reprise their roles.