Ubisoft Anvil

Ubisoft Anvil
Developer(s)Ubisoft Montreal
PlatformMicrosoft Windows, PlayStation 3, PlayStation 4, PlayStation 5, PlayStation Vita, Wii U, Nintendo Switch, Stadia, Xbox 360, Xbox One, Xbox Series X/S
TypeGame engine
LicenseProprietary
Websitewww.ubisoft.com/en-us/company/how-we-make-games/technology

Ubisoft Anvil (until 2009 known as Scimitar and until 2020 as AnvilNext) is a game engine created by Ubisoft Montreal and used in the Assassin's Creed video game series as well as other Ubisoft games. The engine is used on Microsoft Windows, Nintendo Switch, PlayStation 3, PlayStation 4, PlayStation 5, PlayStation Vita, Wii U, Xbox 360, Xbox One, Xbox Series X/S and Stadia. Ubisoft Anvil is one of the primary game engines used by Ubisoft along with Disrupt, Dunia, and Snowdrop.[1]

  1. ^ "Why Ubisoft Ditched Unreal in Favor of Its Own Proprietary Tech". IGN. 16 September 2017.

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