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![]() Headquarters in the Peck Building | |
Ubisoft Montreal | |
Formerly | Ubi Soft Montreal (1997–2003)[a] |
Company type | Subsidiary |
Industry | Video games |
Founded | 25 April 1997 |
Headquarters | , Canada |
Number of employees | 4,000+ (2023)[2] |
Parent | Ubisoft |
Website | montreal.ubisoft.com |
Ubisoft Divertissements Inc., doing business as Ubisoft Montreal, is a Canadian video game developer and a studio of Ubisoft based in Montreal.
The studio was founded in April 1997 as part of Ubisoft's growth into worldwide markets, with subsidies from the governments of Montreal, Quebec, and Canada to help create new multimedia jobs. The studio's initial products were low-profile children's games based on existing intellectual property. Ubisoft Montreal's break-out titles were 2002's Tom Clancy's Splinter Cell and 2003's Prince of Persia: The Sands of Time. Subsequently, the studio continued to develop sequels and related games in both series, and developing its own intellectual properties such as Assassin's Creed, Far Cry, Watch Dogs, and For Honor.
By October 2022, the studio employed over 4,000 staff, making it the largest in the world.[3] The studio helped to establish Montreal as a creative city, and brought other video game developers to establish studios there.
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