Unreal Tournament | |
---|---|
Developer(s) | Epic Games[a] Digital Extremes |
Publisher(s) | GT Interactive (Win) Epic Games (Linux)[2] MacSoft (Mac OS) Infogrames (PS2/Dreamcast) |
Designer(s) |
|
Programmer(s) |
|
Artist(s) | Shane Caudle |
Composer(s) | |
Series | Unreal |
Engine | Unreal Engine 1[5] |
Platform(s) | Windows, Linux, Classic Mac OS, PlayStation 2, Dreamcast |
Release | Windows Linux
PlayStation 2 Dreamcast |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
Unreal Tournament is a first-person arena shooter video game developed by Epic Games and Digital Extremes. The second installment in the Unreal series, it was first published by GT Interactive in 1999 for Windows, and later released on the PlayStation 2 and Dreamcast by Infogrames in 2000 and 2001, respectively. Players compete in a series of matches of various types, with the general aim of out-killing opponents. The PC and Dreamcast versions support multiplayer online or over a local area network. Free expansion packs were released, some of which were bundled with a 2000 re-release: Unreal Tournament: Game of the Year Edition.
Powered by the Unreal Engine, Unreal Tournament received universal acclaim, often being considered one of the greatest video games ever made, with reviewers praising the graphics, level design and gameplay, though the console ports were noted for having limitations. The design of the game shifted the series' focus to competitive multiplayer action with the releases of sequels Unreal Tournament 2003 in 2002, Unreal Tournament 2004 in 2004, and Unreal Tournament 3 in 2007. In 2014, a pre-alpha version of a new game in the series was released titled simply Unreal Tournament. In 2017, Epic cancelled the game.
The Linux executable, which requires your Unreal Tournament CDs in order to install, is now available for download at The Unreal Technology Page.
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